Design and Development

“Good design is actually a lot harder to notice than poor design, in part because good designs fit our needs so well that the design is invisible, serving us without drawing attention to itself. Bad design, on the other hand, screams out its inadequacies, making itself very noticeable.“

- Don Norman

  1. Instructional D&D Process

  2. Systematic Design

  3. Design Instructional Interventions

  4. Select/Modify Existing Instructional Materials

  5. Develop Instructionl Materials

  6. Design Learning Assessment